darklight500

Age/Gender: n/a, Male
Location: The Netherlands

There's no such thing as innocence, only level's between guilt exist.

Newgrounds Stats

Sign-Up Date:
10/14/03

Level: 5
Aura: Light

Rank: Civilian
Blams: 9
Saves: 24
Rank #: 101,573

Whistle Status: Normal

Exp. Points: 180 / 280
Exp. Rank #: 168,431
Voting Pow.: 4.09 votes

BBS Posts: 4 (0 per day)
Flash Reviews: 48
Music Reviews: 1
Trophies: 0
Stickers: 0

All Flash Reviews

48 Reviews | 17 w/ Responses

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Score: 9
-Stick War-

"Data"

submission: -Stick War-
date: August 26, 2009

Lvl 01 finished in 2m and 3s!
Lvl 02 finished in 2m and 2s!
Lvl 03 finished in 2m and 50s!
Lvl 04 finished in 3m and 26s!
Lvl 05 finished in 3m and 8s!
Lvl 06 finished in 4m and 6s!
Lvl 07 finished in 5m and 21s!
Lvl 08 finished in 4m and 18s!
Lvl 09 finished in 6m and 32s!
Lvl 10 finished in 3m and 30s!
Lvl 11 finished in 6m and 13s!
Lvl 12 finished in 5m and 45s!

You have completed the game in 49m and 14s!

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Score: 9
D-Day Defender

"Nice!"

submission: D-Day Defender
date: June 6, 2009

Very well done. The minimalistic yet representing theme made a good impression. Especially the music when you're down 50 percent. Made the connection between the gunner and you, plus his position yet his unknown information very convincing.

June 6, 2009

Author's Response:

I'm glad you enjoyed it. I randomly started playing on my keyboard on evening, recorded it and put it in the game, it worked out pretty well in the end.

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Score: 8
Zombies: City of the Dead

"Suggestions"

date: May 18, 2009

A very nice concept you got here, so some suggestions to improve it:

- Darker setting: There is almost no atmoshpere in this game, some darker lightning, fires around the city, and maybe even hide the zombies untill in range would improve the setting.
- Improved sounds: More realistic gunsounds and zombiesounds would improve atmoshpere alot too
- More interactive city: Instead of the city being a maze for zombies/player, perhaps have it a bit more life to it. Think along the line of sometimes random mission like save citizens, get supplies and stuff would make a nice variation.
- Outposts: Increase the defence of the city to include the building outpost so you can be more strategic with the game. In return: More zombies and/or counter zombies to make it interesting.

PM me if you need any more information!

May 18, 2009

Author's Response:

Great suggestions - we've had a lot of feedback already from other places on ways to make the gameplay have more aspects to it.... I'll add these to the list and when it comes to releasing the sequel - I'll make sure all of these suggestions are in!

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Score: 9
BO: Secret of Steel Demo

"Hmm I like it."

date: March 22, 2009

Like others said, some more moves. But i can't seem to defeat the dam king, what is his weak point? I've tried almost anything except the right way to kill him...

HELP!

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Score: 9
Everything by Everyone

"Seriously"

date: March 21, 2009

People seem to forget that he had to redraw every character, and every background from every flash in there. And i would call that an extrordiany feet. Who cares if he did or didn't tween it? If it is entertaining and looks good, it IS good. Espcially for 8-9 days...

9/10 5/5 :).

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Score: 10
~SA:ChristmasBattleParty~

"Why aren't you satisfied?"

date: March 15, 2009

As reading a reply from a review, you don't seem to be satisfied in, for my eyes, is a wonderful story. You don't need any glitter, explosions, post-processing effects and what-not. Only the story needs to be written moving and emotionally. That, is where you succeeded.

10star!

March 16, 2009

Author's Response:

yeah im not satisfied hahah. i mean im strict. thad's all. i'm just strict. the story coulda been way better, it's shallow. oh well. and i dont care, just gotta move on, no biggie. :)

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Score: 9
Girlchan in Paradise Ep1

"Nice"

date: February 23, 2009

For the people who don't get it, this is describing how japanese anime shows are being transferred to the english TV, and how japanese programs are like, in a way-too-much way :P

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Score: 10
There She Is!! final step

"On this subject..."

date: February 18, 2009

I have been reading on some reviews of this submission the past few weeks, and some are seriously lacking in constructive critisism. The Final drop went when i read the one below me. What is wrong with you? Is violence your only fun in life or something? You need to be re-nurtiored re-educated 'cause something's very wrong with you.

On the submission, I've seen them all (first 3, then the others, then 4, and finally last step), the third quite som time ago. It wraps it up nicely. Though the end was a bit confusing at first, if you re-watch it, you'll come to the conclusion that it's a happy ending after all. Animation style and art was also sleek and fluent. Maybe somekind of encore (bonus/after step) would be a cool addition.

5/5 10/10

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Score: 7
Animations of 2008

"It's interesting..."

submission: Animations of 2008
date: December 30, 2008

Though i have not seen alot (if not, all) of your movies, you do have alot of potentional. Based on this movie, i'd say your biggest flaws are animation and <some> drawing styles (like the one with the forrest animals). These are easily refined through practice, which i do see you doing in the coming year.
I will be waiting for the "Animations of 2009"! ... If i haven't forgotten :P.

Do not see this 7 4/5 as bad, because from 0-10, this is around 3/4, so enjoy!

December 30, 2008

Author's Response:

Thanks for the review! I'll be doing a lot of practice, believe me. The animals in the forest was my take on the Another Day series.

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Score: 6
Feudalism II

"Nice... but missing..."

submission: Feudalism II
date: November 1, 2008

It's a good game, but the motivation to keep playing just fell for me, this is mainly due to the sound extremely lacking, especially in the music department.

The combat also felt sluggish, a bit hacky maybe, because of the field being gridded, though this is just a peronel preference...

Anyway, good gameplay, average graphics, and lacking sound make me give you a 3/5, 6/10

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